As you may know, this month we had to half some of our time with Wind and Water: Puzzle Battles Online being on Steam Greenlight!
We have updates on both Chosen and W&W this month :)
Today’s post will be a short one as there is not much to say but the obvious:
Wind and Water: Online Battles is on Steam Greenlight!
We are looking to put a final period on the development for W&W by bringing it to Steam and then moving on to other projects — namely, Chosen, Little Ninja, and other joint proof of concepts that we have developed over the years.
Check out our Steam Greenlight page and vote for us!
Today is just a quick announcement:
We have revamped the Wind and Water: Puzzle Battles website to cope with mobile traffic and to showcase the Dreamcast release of our game better. You can visit our new website here:
We also have some updates on where we stand, how W&W is doing, and our goals.
Third month and kicking hard! After almost a month, it was time to be separated again, but only by distance! The amount of milestones that we were able to surmount this month was pretty impressive, so much in fact, that we have to keep some from you in order not to spoil the story and gameplay surprises. Since we both had a lot of work outside Gamedev, sometimes the only thing at hand during breaks to document were our phones, so please excuse the quality!
Now get ready for a massive update.
The second month of our Patreon finally has come, and there’s quite some news.
First and foremost: meeting again after almost five years, and taking a trip not only through San Francisco, but down memory lane was so epic, it deserves its own post.
But let’s say it involved a Ramen Dojo and the world’s largest Pac-Man… literally.
So, let’s talk game dev for now.
Just last week, we received our first succesful Patreon funding. This is exciting for us, and we also prepared some exciting news for you guys :)
In terms of Gamedev, July was a great month to get our engines started. Even though we were not planning on setting much time aside for Gamedev (as we are still adjusting with our work schedule) in the end we are very happy with our progress last month.
Oh and, the Bit Station Store is our first US retailer stocking W&W. Copies are limited, so get yours while it lasts!