Yuan Works Development Blog - Video game development, tutorials, design, and news

Archive for February, 2011

Wind and Water: Raffle and Online Beta Testing!

Saturday, February 19th, 2011

Hi everyone,

We’d like to tell you that we’ll be holding the raffle for the 5 Full Set Avatars today Sunday.

We have great news too, Online tests are going very smooth on Windows, Linux, and even Pandora! Here’s a video courtesy of PokeParadox (thanks!)

And! We’ll be doing some online beta testing tomorrow! Join us so we can test-load the server, on our online chat:

irc://irc.freenode.net#windandwater

Or, if you don’t have IRC (like me!) click here:

http://www.wind-water.net/chat

The raffle and online testing will begin today Sunday Feb 20th. We’ll be on the channel from 11PM GMT to 5PM GMT, we’ll hold the raffle first and then get ready for some online beta testing!

Wind and Water: Mouse support release and Custom Avatar Demo

Saturday, February 12th, 2011

Hi guys and gals,

Just wanted to tell you that Wind and Water now has in-game Mouse Support as of version 1.05, download from our main website!

The video also shows how Full Set Avatars work (in case you don’t know, for $10 or $15 you can be a part of our game and play with your own W&W-styled avatar based on yourself!)

Here’s the video:

If you want to appear on the game, for a limited time you can grab your own avatar and support us! We’re also raffling 5 Custom Avatars at our Forums, participating is easy but you have little time left!

We’re also working on a Linux version which is available for beta test on the forums (the game works 100%) will soon be released.

Wind and Water has been reviewed at TIG Source and was tagged by indie developer Derek Yu as “Highly Recommended”! (Thanks Derek!) This means more players will be able to enjoy W&W, which is now free, and hopefully we’ll have the new online scoreboards and online beta testing running soon!

What do you think about mouse support?

Wind and Water: Mouse support!

Saturday, February 5th, 2011

Alright, first things first, here’s a short video showing mouse support!

Yuan will be explaining how to clear Stage E05 (which is pretty far ahead on the game in case you hate spoilers!) as well as explaining about the mouse. Basically you use the left and right clicks to rotate the pieces, which we thought wouldn’t work so good but it’s actually quite nice :)

Comment to let us know what you think about it (and let us know if you’d like to beta-test the mouse version too, we’ll be uploading a private W&W beta around here!)

Wind and Water around the web!

Since our release of W&W less than a week ago, the game has been mentioned on tons of sites around the web!

The game was quickly catched by the original GP2X users, the GP2X Spanish community, Open Pandora, as well as many many Dreamcast sites, DreamAgain (in French — thanks Edd!), was also reviewed as one of the best 5 DC indie games (thanks Barry and cube_b3 from Senile Team!), the Dreamcast Junkyard, and by KingBuzzo from the DC Scene too!

We’ve also hit sites like indiegames.com, retrocollect.com (thanks Cauterize!), RPS, the TIG source forums, sites in languages that we understand — Spanish, Portuguese, French, and Italian too, some that we don’t have a clue about like Polish!

We’ve even read about someone who is actually in The Final Stage (in French), so we’re expecting people to see the final ending this weekend and keep enjoying the game :)

Here’s a fan made video edit with custom BGM from the first W&W mini-game, Sunset Driver:

We’re very grateful with everyone sharing the news about W&W, and with our first 2,000 downloads and lots of feedback, we’re closer to making W&W Online Battles a reality!

If you know of websites, own a blog, participate in forums, or know friends, via Facebook or anything that might be interested, please let them know about the game! And don’t forget to participate on the Forums too and win a chance to have a free Full Set Custom Avatar!

We’ll bring you more of Yuan Works in the next few weeks, so keep tuned! :D